VISIONKEEPER Studio

We founded our studio to pursue our dream of delivering unique
and atmospheric games. We want to touch people emotionally
and inspire them to think and reflect. We want to make short
and powerful games with a strong message.

THE FALLEN

The Fallen is an atmospheric first-person adventure game in which we play a soul that has fallen out of heaven into a strange world. On the way to escape from this world, we must save other fallen souls from machines that feed on their soul energy. With every soul that we save, we become stronger and come closer to our escape.

THE FLAME

The Fallen is an atmospheric first-person adventure game in which we play a
soul that has fallen out of heaven into a strange world. On the way to escape
from this world, we must save other fallen souls from machines that feed on
their soul energy. With every soul that we free, we become stronger and
come closer to our escape.

TEAM

Käthe Keller

Founder

She is one of the founders
of Visionkeeper UG. Her
goal is to create unique
emotional games.
She is mostly responsible
for Concept Art and 3D Assets.
In her free time she
is a passionate painter.

Samir Riecke

Founder

He is one of the founders
of Visionkeeper UG. He is
mostly responsible for the
Lighting, Atmosphere
and 3D Assets.
In his free time he loves
to ride his bike.

Adam Wankowski

Occasional Tech Artist

He helps us with amazing
Effects and Shaders when
he can. Also he is
responsible for the first
prototype of Flame.

Justin Ptak

Programmer

He is our Programmer.
We’re very happy that
he joined us this year.
He loves to make Pixel-Art
in his sparetime.

Awards & Nominations

Nominated for Best Game Concept

German Dev Days 2019

Won Best Game Award by Untold Tales

WN-Dev Contest 2021

Won the Community Award

PitchYaGame Awards 2020

Participant in the SpielFabrique

Acceleration Program 2021

Partners